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| genex |
Posted: Sat Mar 31, 2007 12:38 pm |
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Joined: 31 Mar 2007
Posts: 3
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Here is where all the ideas go for the build of the game! We need to cover EVERYTHING so if you have an idea not down, just write yours down under what category it will fit.
Then we will cover as many as we can on each meeting, and then work on what we need to concerning the ideas we covered and finish hopefully before our next meeting when we will cover more ideas.
Controls
in air, brake to put nose down, accel to put rear down
wasd control bike, mouse control body
put feet out?
Film on goggles, rip strip [for mud getting in face]
Visual Display/HUD
hud, put map on it.
Sun Glare on goggles
custom HUD, move things about to where u want.
First Person mode, have helmet chin and peek part of hud
have option to put own music play list on it to play music while racing
Game Play
Trackday[practice] and race modes
leagues? so teams can compete [overall score together]
joining a server? how it works.
Models
custom leathers, helmets, gloves,boots
maps
Buildings?
inner city maps
Car Park practice map, and inner city race track
Sound |
Last edited by genex on Sat Mar 31, 2007 6:34 pm; edited 2 times in total |
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| K |
Posted: Sat Mar 31, 2007 6:18 pm |
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Joined: 31 Mar 2007
Posts: 2
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Controls
Scroll wheel changes gears up/down. Pressing it is clutch. (Clutch is not needed when changing gears)  |
_________________ .
K |
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| genex |
Posted: Sat Mar 31, 2007 6:26 pm |
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Joined: 31 Mar 2007
Posts: 3
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| For your bit kras, This will work insanely well for realistic wheelies off the clutch. Hold in clutch[wheel mouse in] give it some revs with w [on keyboard] then dump clutch and get right accel [revs from W] to get the bike up. then use lean with body to control the wheely balance and W to keep it up and going forward. |
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| genex |
Posted: Sat Mar 31, 2007 6:53 pm |
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Joined: 31 Mar 2007
Posts: 3
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| Admin |
Posted: Sat Mar 31, 2007 8:29 pm |
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Site Admin
Joined: 15 Mar 2007
Posts: 10
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| limited hud, see as much of gameplay as poss |
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| Admin |
Posted: Sun Apr 01, 2007 4:27 pm |
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Site Admin
Joined: 15 Mar 2007
Posts: 10
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| Massive maps, such as in hills and in country side to have ride outs on miles worth of country roads |
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| Admin |
Posted: Sun Apr 01, 2007 6:07 pm |
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Site Admin
Joined: 15 Mar 2007
Posts: 10
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| on that live for speed game i posted earlier you can upload your skins to a server and then when you play online everyone playing with you automaticly downloads the skin into there skin folder so they can see it on you, if you get my drift |
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| Admin |
Posted: Sun Apr 01, 2007 7:05 pm |
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Site Admin
Joined: 15 Mar 2007
Posts: 10
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| legs come out when bike leans over so far, so on tighter bends bike leans more to get round quicker and leg comes out to stop front washing away. |
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| kpedersen |
Posted: Mon Apr 02, 2007 11:42 am |
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Joined: 01 Apr 2007
Posts: 2
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I was thinking of enlarging the networking plan and create... The SMN!
Super moto network.. Could make it like steam, and have a friends system as such.
I already have chat and forums done...
Do u guys want the multiplayer server standalone or included in the game client? |
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| Bigtimecube |
Posted: Mon Apr 02, 2007 12:25 pm |
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Joined: 02 Apr 2007
Posts: 2
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kpedersen wrote: I was thinking of enlarging the networking plan and create... The SMN!
Super moto network.. Could make it like steam, and have a friends system as such.
I already have chat and forums done...
Do u guys want the multiplayer server standalone or included in the game client?
its toole ;p
yer good idea, then friedns from like supermoto forums can all join, add each other and play in small leagues just for them, such as a UK superMoto forums im on have there own league  |
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